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Light Field Sampling
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Light field is one of the most representative image-based rendering techniques that generate novel virtual views from images instead of 3D models. The light field capture and rendering process can be considered as a procedure of sampling the light rays in the space and interpolating those in novel views. As a result, light field can be studied as a high-dimensional signal sampling problem, which has attracted a lot of research interest and become a convergence point between computer graphics and signal processing, and even computer vision. This lecture focuses on answering two questions regarding light field sampling, namely how many images are needed for a light field, and if such number is limited, where we should capture them.
Publisher Name | Morgan & Claypool |
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Author Name | Hagendorf, Col |
Format | Audio |
Bisac Subject Major | COM |
Language | NG |
Isbn 10 | 1598290762 |
Isbn 13 | 9781598290769 |
Target Age Group | min:NA, max:NA |
Series | 000456908 |
Dimensions | 00.92" H x 50.07" L x 50.00" W |
Page Count | 100 |
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