How to Cheat in Maya 2017 Tools and Techniques for Character Animation

Author: Hagendorf, Col
Availability: In stock
Regular Price AED 800.00 Special Price AED 760.00
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Programming | Games |

This is not a book about Maya software with a few animation pointers thrown in here and there. This is a guide to Maya software written by professional animators. This book provides you with complete, set-by-step walkthroughs of essential animation techniques that increase your speed and efficiency while using Maya 2017 for character animation. From curves to constraints, this book covers all of the methods available in the latest version of Maya. Featuring gold-mine coverage this book teaches you new techniques for working with characters in animation tests and short films. Accompanied by a companion site, this is the one and only guide to get you up to speed.

Key Features

  • Complete step-by-step, walkthroughs of essential techniques every animator needs to know.
  • Features interviews with leading experts and experienced animation leads.
  • Companion web site including all exercise/example scene files and extras such as video tutorials and animation files.
  • Interlude articles covering everything from Reference Video to Resumes.
  • Publisher Name CRC Press
    Author Name Hagendorf, Col
    Format Audio
    Bisac Subject Major COM
    Language NG
    Isbn 10 0815379943
    Isbn 13 9780815379942
    Target Age Group min:NA, max:NA
    Series 000345025
    Dimensions 00.00" H x 00.00" L x 00.00" W
    Page Count 522

    Paul Naas is an animator, illustrator, professor, and author of two previous books on Maya. He is currently the Program Coordinator for the Digital Art & Animation program at Caada College in Redwood City, California. Prior to teaching, Paul worked for nearly 20 years as a professional animator in games, independent film, TV spots, and location-based entertainment. He continues to work frequently on freelance and independent projects.

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